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shell

Manage files and URLs using their default applications.使用默认应用程序管理文件和URL。

Process:进程:Main, Renderer (non-sandboxed only)(仅限非沙盒)

The shell module provides functions related to desktop integration.shell模块提供与桌面集成相关的功能。

An example of opening a URL in the user's default browser:在用户的默认浏览器中打开URL的示例:

const { shell } = require('electron')

shell.openExternal('https://github.com')

Note: While the shell module can be used in the renderer process, it will not function in a sandboxed renderer.虽然shell模块可以在渲染器过程中使用,但它在沙盒渲染器中不会起作用。

Methods方法

The shell module has the following methods:shell模块有以下方法:

shell.showItemInFolder(fullPath)

  • fullPath string

Show the given file in a file manager. 在文件管理器中显示给定的文件。If possible, select the file.如果可能,请选择文件。

shell.openPath(path)

  • path string

Returns返回Promise<string> - Resolves with a string containing the error message corresponding to the failure if a failure occurred, otherwise "".如果发生故障,则使用包含与故障对应的错误消息的字符串进行解析,否则为“”。

Open the given file in the desktop's default manner.以桌面的默认方式打开给定的文件。

shell.openExternal(url[, options])

  • url string - Max 2081 characters on windows.窗口上最多2081个字符。
  • options Object (optional)
    • activate boolean (optional) macOS - true to bring the opened application to the foreground. true将打开的应用程序带到前台。The default is true.默认值为true
    • workingDirectory string (optional) Windows - The working directory.工作目录。

Returns返回Promise<void>

Open the given external protocol URL in the desktop's default manner. 以桌面的默认方式打开给定的外部协议URL。(For example, mailto: URLs in the user's default mail agent).(例如,mailto:URL在用户的默认邮件代理中)。

shell.trashItem(path)

  • path string - path to the item to be moved to the trash.要移动到垃圾桶的项目的路径。

Returns返回Promise<void> - Resolves when the operation has been completed. 在操作完成时解析。Rejects if there was an error while deleting the requested item.如果在删除请求的项目时出现错误,则拒绝。

This moves a path to the OS-specific trash location (Trash on macOS, Recycle Bin on Windows, and a desktop-environment-specific location on Linux).这会将路径移动到操作系统特定的垃圾箱位置(macOS上的垃圾箱、Windows上的回收站和Linux上的桌面环境特定位置)。

shell.beep()

Play the beep sound.播放嘟嘟声。

shell.writeShortcutLink(shortcutPath[, operation], options) Windows

  • shortcutPath string
  • operation string (optional) - Default is create, can be one of following:默认为create,可以是以下其中一种:
    • create - Creates a new shortcut, overwriting if necessary.创建一个新的快捷方式,必要时进行覆盖。
    • update - Updates specified properties only on an existing shortcut.仅在现有快捷方式上更新指定的属性。
    • replace - Overwrites an existing shortcut, fails if the shortcut doesn't exist.覆盖现有的快捷方式,如果该快捷方式不存在则会失败。
  • options ShortcutDetails

Returns返回boolean - Whether the shortcut was created successfully.快捷方式是否已成功创建。

Creates or updates a shortcut link at shortcutPath.shortcutPath处创建或更新快捷方式链接。

shell.readShortcutLink(shortcutPath) Windows

  • shortcutPath string

Returns 返回ShortcutDetails

Resolves the shortcut link at shortcutPath.解析shortcutPath处的快捷方式链接。

An exception will be thrown when any error happens.发生任何错误时都会引发异常。