screen
Retrieve information about screen size, displays, cursor position, etc.检索有关屏幕大小、显示、游标位置等的信息。
Process:进程:Main
This module cannot be used until the 在发出ready
event of the app
module is emitted.app
模块的ready
事件之前,无法使用此模块。
screen
is an EventEmitter.是一个EventEmitter
Note: In the renderer / DevTools, 在renderer/DevTools中,window.screen
is a reserved DOM property, so writing let { screen } = require('electron')
will not work.window.screen
是一个保留的DOM属性,因此写入let { screen } = require('electron')
将不起作用。
An example of creating a window that fills the whole screen:创建一个填充整个屏幕的窗口的示例:
- main.js
// Retrieve information about screen size, displays, cursor position, etc.
//
// For more info, see:
// https://electronjs.org/docs/api/screen
const { app, BrowserWindow } = require('electron')
let mainWindow = null
app.whenReady().then(() => {
// We cannot require the screen module until the app is ready.
const { screen } = require('electron')
// Create a window that fills the screen's available work area.
const primaryDisplay = screen.getPrimaryDisplay()
const { width, height } = primaryDisplay.workAreaSize
mainWindow = new BrowserWindow({ width, height })
mainWindow.loadURL('https://electronjs.org')
})
Another example of creating a window in the external display:在外部显示器中创建窗口的另一个示例:
const { app, BrowserWindow, screen } = require('electron')
let win
app.whenReady().then(() => {
const displays = screen.getAllDisplays()
const externalDisplay = displays.find((display) => {
return display.bounds.x !== 0 || display.bounds.y !== 0
})
if (externalDisplay) {
win = new BrowserWindow({
x: externalDisplay.bounds.x + 50,
y: externalDisplay.bounds.y + 50
})
win.loadURL('https://github.com')
}
})
Events事件
The screen
module emits the following events:screen
模块会发出以下事件:
Event: 'display-added'
Returns:返回:
event
EventnewDisplay
Display
Emitted when 添加newDisplay
has been added.newDisplay
时发出。
Event: 'display-removed'
Returns:返回:
event
EventoldDisplay
Display
Emitted when 在删除oldDisplay
has been removed.oldDisplay
时发出。
Event: 'display-metrics-changed'
Returns:返回:
event
Eventdisplay
DisplaychangedMetrics
string[]
Emitted when one or more metrics change in a 当display
. display
中的一个或多个指标发生变化时发出。The changedMetrics
is an array of strings that describe the changes. changedMetrics
是一个描述更改的字符串数组。Possible changes are 可能的更改是bounds
, workArea
, scaleFactor
and rotation
.bounds
、workArea
、scaleFactor
和rotation
。
Methods方法
The screen
module has the following methods:screen
模块有以下方法:
screen.getCursorScreenPoint()
Returns 返回Point
The current absolute position of the mouse pointer.鼠标游标的当前绝对位置。
Note: The return value is a DIP point, not a screen physical point.返回值是DIP点,而不是屏幕物理点。
screen.getPrimaryDisplay()
Returns 返回Display - The primary display.主显示器。
screen.getAllDisplays()
Returns 返回Display[] - An array of displays that are currently available.当前可用的显示器阵列。
screen.getDisplayNearestPoint(point)
point
Point
Returns 返回Display - The display nearest the specified point.离指定点最近的显示。
screen.getDisplayMatching(rect)
rect
Rectangle
Returns 返回Display - The display that most closely intersects the provided bounds.与所提供的边界相交最紧密的显示。
screen.screenToDipPoint(point)
Windows
point
Point
Returns 返回Point
Converts a screen physical point to a screen DIP point. 将屏幕物理点转换为屏幕DIP点。The DPI scale is performed relative to the display containing the physical point.DPI缩放是相对于包含物理点的显示器执行的。
screen.dipToScreenPoint(point)
Windows
point
Point
Returns 返回Point
Converts a screen DIP point to a screen physical point. 将屏幕DIP点转换为屏幕物理点。The DPI scale is performed relative to the display containing the DIP point.DPI缩放是相对于包含DIP点的显示器执行的。
screen.screenToDipRect(window, rect)
Windows
window
BrowserWindow | nullrect
Rectangle
Returns 返回Rectangle
Converts a screen physical rect to a screen DIP rect. 将屏幕物理矩形转换为屏幕DIP矩形。The DPI scale is performed relative to the display nearest to DPI缩放是相对于离window
. window
最近的显示器执行的。If 如果window
is null, scaling will be performed to the display nearest to rect
.window
为null
,则缩放将执行到最接近rect
的显示。
screen.dipToScreenRect(window, rect)
Windows
window
BrowserWindow | nullrect
Rectangle
Returns 返回Rectangle
Converts a screen DIP rect to a screen physical rect. 将屏幕DIP矩形转换为屏幕物理矩形。The DPI scale is performed relative to the display nearest to DPI缩放是相对于离window
. window
最近的显示器执行的。If 如果window
is null, scaling will be performed to the display nearest to rect
.window
为null
,则缩放将执行到最接近rect
的显示。